A few days ago, Epic Games released the official version of Unreal Engine 4.16. This update brought hundreds of feature updates and 160 improvements submitted from the Github platform. This includes new rendering tools for 3D creators, such as Volumetric Fog, which allows creators to simulate environments such as haze, smoke, and even dust particles in the air.
Unreal Engine 4.16 also adds full support for Nintendo Switch devices, and developers can use Unreal Engine to build Nintendo Switch-based games.
In addition, Unreal Engine's VR editor also ushered in a new user interface in this version update. The new user interface is more intuitive than the original: one side is a radial menu, and the other side is a laser pointer that can interact with the menu. Developers can access all VR editor operations and functions from the radial menu.
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Unreal Engine 4.16 also extends the functionality of the VR editor. Developers can also enter the VR editing mode using the Sequencer editor. Sequencer is a digital movie editing tool developed by Epic Games. It combines non-linear editors and 3D animation editing functions. Generates cutscenes in games, as well as shot sequences for movies, TV, and visual previews.
From:VR Technology Network
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