Smartisan M1 Industrial Design and Hardware Configuration First Look | 2016 Hammer New Product Launch

At 19:30 on the evening of the 18th, Hammer Technology held a 2016 autumn new product conference at the Shanghai Mercedes-Benz Cultural Center, officially launching the third-generation mobile phone of the hammer brand: Smartisan M1 and M1L. The former is a low-end small screen. Edition, the latter with a large screen version. It is worth mentioning that the two new aircraft announced this time have not adopted the traditional naming of the T series, but have enabled the new naming of the M series.

At the beginning of the conference, Lao Luo first announced some major events related to hammer technology last year. include:

1. Wu Dezhou, vice president of product development replaced CTO Qian Chen,

2. The nut phone currently sells more than 1 million units.

3. The T2 and Nuts phones got the A Design Award Gold Award.

4. It was "closed" by the media six times and "acquisition" five times.

5. The old Luo himself was sued in court by the user.

Then came the protagonist of this conference: Smartisan M1 / ​​M1L.

  industrial design

In industrial design, the small-screen low-profile M1 and large-screen high-end M1L all use pre-fingerprint recognition. The two-sided configurable volume/brightness adjustment buttons are retained, and the light and distance sensors are still hidden in the handset. 3.5mm headphone jack. In addition, both phones feature a hidden dual-card dual-standby design, a no-breakpoint all-metal middle frame, and a USB Type-C interface.

Need special emphasis is that Hammer Technology adopted a new "Matte Aluminum and mirror stainless steel" manufacturing process, making the phone look as bright as a mirror. For color matching, in addition to the "white matt aluminum alloy" and "white mirror stainless steel" versions, the hammer also added a new "coffee gold leather" version, as well as a matching software theme.

Taking into account the convenience of charging at night, the new hammer also adds a thoughtful lighting design for the USB Type-C interface.

In addition, the hammer has also designed a brand-new outer box for the new mobile phone, which can be opened from multiple directions, namely "open and open multi-boxes" in Luo Yonghao's mouth.

  Hardware Configuration

In terms of hardware configuration, both phones support Netcom, equipped with a "full version" of the Qualcomm Xiaolong 821 processor, and the small-screen version of the M1 is equipped with a 5.15-inch display with a resolution of 1080P. The large screen version of the M1L is equipped with a 5.7-inch display with resolutions up to 2K. In addition, both phones are equipped with up to 23 million pixels Sony IMX 318 camera, with 4G/6G LPDDR4 memory, 32GB/64GB flash memory.

In addition to tuning the camera and camera app, Lao Luo also specifically mentioned the new machine's battery optimization. He pointed out that in addition to the large-capacity battery with more than 4,000 milliamperes and the fast charge of 24W QuickCharge 3.0 , the M1L can reach “charge for 5 minutes” during fast charging and pursuing in-depth power saving optimization from the software system. , Call 3 hours 54 minutes, M1 can achieve "charge 5 minutes, call 3 hours 31 minutes" results.

Finally, the old Luo announced the price of two new aircraft: M1 4G+32G version is 2499, M1L 4G+32G version is 2799, M1L 6G+64G version is 2999 , and 6G+64G stainless steel version is 3299. And said that it will be available at 22:00 tonight.

For the report on the Smartisan OS 3.X operating system at this press conference, please pay attention to: "What are the highlights of Luo Yihao's proud highlights in the Smartisan OS 3.0? 2016 Hammer New Product Launch Conference . "

Active Matrix LCD

Signal
Response time refers to the response speed of the Liquid Crystal Display to the input signal, that is, the response time of the liquid crystal from dark to bright or from bright to dark (the time for the brightness from 10%-->90% or 90%-->10%) , Usually in milliseconds (ms). To make this clear, we have to start with the human eye's perception of dynamic images. There is a phenomenon of "visual residue" in the human eye, and the high-speed motion picture will form a short-term impression in the human brain. Animations, movies, etc. to the latest games have applied the principle of visual residue, allowing a series of gradual images to be displayed in rapid succession in front of people's eyes to form dynamic images. The acceptable display speed of the picture is generally 24 frames per second, which is the origin of the movie playback speed of 24 frames per second. If the display speed is lower than this standard, people will obviously feel the picture pause and discomfort. Calculated according to this index, the display time of each picture needs to be less than 40ms. In this way, for the liquid crystal display, the response time of 40ms becomes a hurdle, and the display above 40ms will have obvious picture flicker, which makes people feel dizzy. If you want the image screen to reach the level of non-flicker, it is best to achieve a speed of 60 frames per second.
I used a very simple formula to calculate the number of frames per second under the corresponding response time as follows:
Response time 30ms=1/0.030=approximately 33 frames per second
Response time 25ms=1/0.025=approximately 40 frames per second
Response time 16ms=1/0.016=approximately 63 frames per second
Response time 12ms=1/0.012=approximately 83 frames of pictures displayed per second
Response time 8ms=1/0.008=approximately 125 frames per second
Response time 4ms=1/0.004=approximately 250 frames per second
Response time 3ms=1/0.003=approximately display 333 frames per second
Response time 2ms=1/0.002=approximately 500 frames per second
Response time 1ms=1/0.001=approximately 1000 frames per second
Tip: Through the above content, we understand the relationship between response time and the number of frames. From this, the response time is as short as possible. At that time, when the LCD market first started, the lowest acceptable range of response time was 35ms, mainly products represented by EIZO. Later, BenQ's FP series came out to 25ms. From 33 to 40 frames, it was basically undetectable, and it was really quality. The change is 16ms, displaying 63 frames per second to meet the requirements of movies and general games, so 16ms is not obsolete. With the improvement of panel technology, BenQ and ViewSonic started a speed battle. ViewSonic started from 8ms to 4ms. Released to 1ms, it can be said that 1ms is the final controversy of LCD speed. For game enthusiasts, 1ms faster means that CS's marksmanship will be more accurate, at least psychologically, such customers should recommend the VX series of monitors. But everyone should pay attention to the grayscale response when selling. The text difference in full-color response may sometimes mean the same thing as gray-scale 8ms and full-color 5ms. It is the same as when we sold CRTs before, we said that the dot pitch is .28, LG just I have to say that he is .21, but the horizontal dot pitch is ignored. In fact, the two are talking about the same thing. LG has come up with a sharpness of 1600:1. This is also a conceptual hype. Everyone uses the basic screen. There are only a few companies on the list, and how can only the LG family achieve 1600:1, and everyone stays at the level of 450:1? When it comes to consumers, the meaning of sharpness and contrast is obvious, just like AMD's PR value, which has no real meaning.

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