CaptoGlove announced that the new wireless wearable gloves have been crowdfunded on the Kickstarter platform. The new wireless VR gloves have been developed for five years and have been shown to the public at GDC last month.
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CaptoGlove's wireless VR wearable gloves are designed to help people with strokes recover their hand capabilities and achieve it through virtual reality. CaptoGlove uses Flexpoint's flexible bend sensor, which uses a washable and breathable material. Create a brand new experience for your comfort.
CaptoGlove wireless wearable gloves are compatible with VR headsets and IOS/Android smartphones via Bluetooth. Developers also claimed that it will be compatible with "all PC games, whether past or present." And you can customize your hand tracking application on your PC, iOS, Android for free to define different gestures.
"The human hand is the greatest controller in the world," said Paolo Trotta, Chief Executive Officer of CaptoGlove. "Using CaptoGlove, you can now achieve natural accuracy on a variety of tasks and devices, reduce response time and increase productivity."
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CaptoGlove's wireless wearable gloves' crowdfunding campaign on the Kickstarter platform will continue until April 24th. CaptoGlove's goal is to raise $50,000 and crowdfunding levels starting from $1 will enable the exclusive update of the wireless VR glove application. Early bird price of 160 dollars can get a CaptoGlove wireless wearable gloves. The highest crowdfunding level is $599, and you can get a pair of CaptoGlove wireless wearable gloves with extra sensors and higher accuracy.
CaptoGlove thinks that if crowdfunding is successful, it will be shipped in September. The software development kits that support Unity and Unreal Engine 4 are also available between July and September.
VR tactile sensation is the key development direction of current VR interaction. Through VR tactile feedback and hand motion tracking, the finger can also be vivid in virtual reality. The combination with medical treatment is also one of the research directions of VR tactile sensation. It is no longer limited to the precision of the game. The study of human hand can lead to the future.
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